Goals
- To Study societal and citizen trends, related to
- Cross-media Leisure & entertainment
- Cross-media Virtual/affinity communities
- Business and Legal challenges
- Methodologies in the Cross-media publishing market
- To develop intelligent media management methodologies, for publishing/distribution over heterogeneous devices
- To develop an open-source Cross-media p2p platform for leisure, entertainment and communication.
- To implement simulations of different business models for the Cross-media p2p market
- To build-up a demonstrator in the tourism-information sector
- To disseminate C4A project results, including to contribute/to start relevant standards.
Project Scenario
Imagine your downloaded MEDIA ASSETS are Music, Video-clips, Movies, News, Games, Travel guides…
Imagine your own MEDIA ASSETS are Text, Images, Sound and Videos.
Imagine getting your MEDIA anywhere, anytime, on any device: iTV, PC, PDA/Mobile phone.
Imagine being the PRODUCER, enhancing your MEDIA ASSETS with your own comments, pictures and videos.
Imagine CREATING your own COMMUNITY of peers (relatives, friends, collegues)
Imagine SHARING your MEDIA ASSETS with anybody and meeting people with the same interests.
Its fun, its easy,... Its Your MEDIA.
Imagine your own MEDIA ASSETS are Text, Images, Sound and Videos.
Imagine getting your MEDIA anywhere, anytime, on any device: iTV, PC, PDA/Mobile phone.
Imagine being the PRODUCER, enhancing your MEDIA ASSETS with your own comments, pictures and videos.
Imagine CREATING your own COMMUNITY of peers (relatives, friends, collegues)
Imagine SHARING your MEDIA ASSETS with anybody and meeting people with the same interests.
Its fun, its easy,... Its Your MEDIA.
C4All will design, produce and develop a case study of Travel Infotainment in Europe
Cross-media content resources will be produced for ITV, broadband and wireless PDA delivery media around the Travel Infotainment case study This will include audiovisual content resources, pictures, textual information and interactive travel services available for the different devices of the project
